Each vertex is labeled with its index as it exists in ARFaceGeometry.vertices() • Tap on individual vertices to select/deselect. • Use All, None & Invert options to easily build complex selections. • Easily select face geometry outline and individual eyes. • Export your selections as an array of indices with one tap. How to move around the face mesh? - Pinch to zoom in/out - Pan with one finger to rotate - Pan with two fingers to move - Rotate with two fingers to rotate on the z-axis