The game is very fun! It’s a typical time management game, but I love the fashion aspect. The problem is there’s a fine line between challenging and possible and this game can’t even see the line. I imagine if you could upgrade fast enough it would be a lot easier, but the upgrades are so expensive compared to the pay outs and you lose so often, that unless you’re willing to spend money on boosts, you can’t possibly make every customer happy. I’m at a level now where you have to have a perfect shift. Not one single customer in the red, at all, which is pretty impossible anyway, but the necklace maker is so slow, even just three people demanding a necklace at the same time, which happens two out of three times is an automatic lose. Plus thirty minutes in order to get one new life? That is such a long wait and is a big turn off. In conclusion, I love the concept of this game and wanted to love it, but there’s way too many problems which makes it not worth playing.