Icon Marginalia Hero

Marginalia Hero

  • Games
View in App Store

Marginalia Hero

  • Games
4.5
1.7K ratings
Age Rating

9+

In-App Purchases

$1.99 – $8.99

View in App Store

Price Intelligence:

Average for the Games category The most popular in-app price for the app

Grow your in-app revenue

while we take care of your subscription management.
Mobile SDK by Qonversion.

Price Intelligence based on:

213,518
apps aggregated
8,172,290
in-app prices defined
89
main categories

In-App Purchase Price (Subscription or Non-Recurring)

vs. average for the Games category, $, by region

Build, analyze, and grow in-app subscriptions

with the most powerful mobile SDK for subscriptions

User Reviews for Marginalia Hero

3
Weird little gem

It’s a weird time passer. I wouldn’t say this is great by any means but it is a good time passing game. There’s nothing really deep here but there is enough unlockables and enemies to keep things interesting. The gameplay falls under the rhythm category so your enjoyment of this game comes down to your enjoyment of rhythm games. I will say that this is miles ahead of many of the newer games on the app store right now. Also, the art is unique and very well done. I’d recommend this game for sure. Ps: It would be cool to see more game mechanics in the future. I’d love if more was added or if the devs release a sequel with deeper gameplay in the future.

01100110 01110101 01100011 011, Feb 10, 2022
3
Seems like a 5/5 but then gets reaaally pay 2 win

Honestly I really enjoyed the beginning of this game, but even as a action game player the kind of reaction this game requires is frustrating, so I can see this game being incredibly frustrating for someone who hasn’t played any games with an emphasis on reaction. This, however, would jot lower my score from 5/5.What DOES lower my score is that the game is built around not being able to progress at a reasonable pace once you get to later levels. Many players would need the power ups to progress at past levels 50-60, and those are fairly expensive to buy, so you’re punished heavily for your reaction speed. This was not a huge problem for me, however what was a problem is that the game is entirely built around ads. You will be able to progress without it but not at a reasonable pace at all. If you want to speed it up you have to use ads after every level to double your reward, and then you’re hit with an automatic ad every 3-4 level attempts as well. All in all I give it a 3/5. Could have easily been 5/5 but honestly between the game being built to frustrate and the ad freemium gameplay, I have to drop it to a 3/5.

Apathy Incarnate, Feb 24, 2020
3
Amazing game but I’m not sure if it’s still being updated

I just came across this game the other day and was intrigued. Very interesting game and one of the most fun and best game I’ve played in a long time (even though it has some elements that should have been left out and needs to be removed) It seems that it hasn’t been updated in quite a long time though. There are a few bugs that I noticed that when looking online seem to be when the developers stopped updating. Specifically here are a few:sometimes the coin gaining system and the accurate hits don’t register even though i know I hit dead centerThe leader board is frozen and buggyThe daily rewards and “brave quests” (daily challenges) do not refresh or update or move forward in time (my next daily reward is stuck at 19h 27m and hasn’t moved in 3 days)If they come back to update I hope they fix those questionable elements and update the bugs of some of these core features.

Booboo rou, Dec 12, 2020
4
Fun game, but gets grindy as you progress

Really a pretty and fun game. The ring fighting is made enjoyable by all the mechanics that weapons, shields, and familiars (or whatever you call the animals) add. The game starts to get tedious after level 35 or so because the bosses become much more difficult than the regular enemies. So every five levels you have to go back and grind for coins. You use these coins to buy (blindly - you can’t see their effects) equipment in the hope that it will help you pass the boss. Of course this is the game’s freemium engine, as you are exposed to the same horrible game ads over and over (also to multiply the items you occasionally win). I was really upset to save coins to buy a familiar that “just eats cookies” rather than actually help me. So with these grindy/freemium elements the game becomes tedious. I am at level 65 but will give up here...

Cameralumina, Apr 11, 2019
5
Finally a good, simple game!

I NEVER write reviews for games, but after playing this game I want to commend the developers on a job well done! Free games nowadays are pay to win, poorly made, and you get absolutely bombarded with ads to the point where games are almost unplayable. Not with this game, though. The simple tap on the target play style is made fun and interesting through the art, music, upgrades, etc. The best part is you hardly ever get ads. This game is a step in the right direction and goes against the movement of minimalist, ad-infested stupid games. WELL DONE!!!

Djeidcjs, Apr 05, 2019
4
Simple. Charming. Fun.

Pre-ordered it as soon as I saw it listed. What really drew me in was the 12th century Medieval art style. The gameplay is fun too, but distracts a bit from the visuals. Having a ring showing the enemies hit points in the center with a sword representing your attacks moving throughout the ring. The goal is to successfully hit the targets plotted on the ring. Certain levels become quite the challenge, like level 40. You’ll get the hang of things really quickly if you understand how each mechanic works. Here are some suggestions, different sound effects for different types of weapons and their materials. Centering the player character and the enemy on either side of the ring instead of below it, so we are able to look at the characters interacting better. Better timed animations. Currently, rapid succession attacks don’t work very well visually. The second attack doesn’t show up if you tap quickly to match the targets movement.All in all, very fun and entertaining little game. Thanks a bunch for making it. I’ve always dreamed of a game making use of this style of art. Really scratches that itch.

FreakingAmazedGuy, Apr 07, 2019
3
Good, but some issues

I got this game when it was first released. I really enjoyed playing it the first night and played it throughout the next school day. I soon reached a problem, though. I ended up getting to a really hard boss (unreasonably hard) and I quickly ran out of power ups. I think it would be a good idea to make it so you are able to go back to the last boss or heroic challenge and still be able to say, earn one or 2 power ups again. It’s really tedious to have to grind for 60 coins just to buy one power up and lose it after one mistake on a boss. The boss I am talking about is at level 35, by the way. I think this game has a really nice art style and concept but I don’t like getting this frustrated over a game. It is boring to have to do the same boss over and over again.

Ig: the.spooky.soup, Apr 07, 2019
4
Fun but repetitive and occasionally buggy

The art style is a main selling point of this game, especially for medieval literature nerds. Gameplay is fun, but repetitive. The challenge will come from doing harder variations of the same task, which is to press the screen to hit stationary, moving and/or disappearing targets using a sword that swings round in a circle. Buy weapons, shields and companion animals using the in-game currency (obtained from accurate hits and some wins) to progress.The game has a moderate to high amount of ads and can be frustrating when buggy. Coins, the in-game currency, can be hard to come by and right now, there seem to be bugs that prevent the companion that spawns coins while you play from working properly at all times. I’ve taken off a star for the bugs, random ads and repetitiveness of the gameplay, in that order.

kalawac, Apr 13, 2019
3
Fun but could use some things

Been playing it for about a half a week now and it’s really fun and I’ve enjoyed the artwork and come to like the upgrading system and how the battles actually work and the achievements are fun too. But I think there is a bug on level 40 it’s quite literally is impossible once you get down to the last two or so they vibrate and you lose before the sword even touches it and if you try to hit where it says you should when you lost it still loses so that’s frustrating. Also I would love to see some armor customization in the shop as well that would be cool. Keep up the hard work!

that one guy 55, Apr 06, 2019
5
Very fun game with hilarious aspects

This game just makes me smile and grin because it’s so funny and awkward, yet so simple and addicting. It’s not P2W and I love it, it’s all about skill and timing, you soon get used to it, sometimes it’ll feel like it’s cheated you but when you finally beat that next level you feel so accomplished with yourself because you know it was hard. I love this gameplay and the funny art style, I just hope that I can make my character in armor, that’s the only thing I want, armor! Like, just for looks, wearing chainmail because it’s cool!

Warlord Knight, Apr 04, 2019

Description

Feel the real medieval weirdness! You are about to fight creatures and monsters, which were painted by real(!) medieval artists more than 5 centuries ago. Collect coins and upgrade your equipment!

Lots of weapons, shields, charms and even companions! Key features: - unique looking graphics style - addictive and challenging gameplay - 100+ items for customization and upgrading - 100 levels with strange and weird creatures and monsters - endless tournament mode - one finger/tap/click controls - atmospheric music - heroic challenges and bossfight levels - 50 achievements for every taste - daily gifts and rewards

Show More

POWER SUBSCRIPTION REVENUE GROWTH

img