I love this game, I’ve been playing it for almost a year now, and I don’t miss a day. As many say, it is a game that to gain more things the game offers, you have to pay, that is normal. What’s not normal is the pricing of the items compared to the ingots you gain in-game. You could easily gain without boosts, and depending your rank, no more than 300 ingots daily. You could gain a bit more if you buy their monthly pass or lifetime pass, but obviously if you don’t expect to spend money on the game, it’ll take you much more time to gain power and resources. I did read in some of the feedbacks given to bring up options to exchange silver for ingots, and I do think that is a good idea, the same for the cloud brocades. Why? Well because you accumulate si;ver, but there are rarely any options to spend it at. The new event that came about Wei Yingluo gave the option of spending silver for plates so you could move, but only gave you 4 steps, no more. 4 steps didn’t even get you half way which clearly forced players to spend ingots which is stupid. They should’ve given more opportunities with silver spending. I don’t think the game developers will see this or even bother since as long as they keep making people poorer, and they keep getting their money, they wouldn’t care..