9+
$0.99 – $69.99
while we take care of your subscription management.
Mobile
SDK by Qonversion.
vs. average for the Games category, $, by region
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My number one bug right now is when you change the auto max number on anything, it automatically goes to 0 and while you can go back to edit to change the number, it automatically goes back to 0, again. It turns the auto max time feature into a complete waste.
Played for around 2 days when I noticed that every time I reset it takes time for some of my capture tabs to start being active even when I max out the time I put into them. Also the bug where you get no progress when not looking at the app sometimes. These bugs would need to be fixed plus a few quality of life changes would need to happen for me to consider this game playable again.
While the many interconnected moving parts that you need to work on and optimize to move forward is the main part of the game, the part that holds it back from being decent is the inability to choose how much you are investing in a particular item.Say you have 1k of a resource (time) and you want it to split between two different crafts. You would have to click either a single increment button 500 times on one, or the max button once and not spread how you wanted. There’s no option for “raise by X”.
The bugs got fixed and the game seems pretty decent now. I just wish there was a tutorial or something that does a better job of explaining the changes than a short change log because sometimes new updates makes this an entirely new game mechanics wise and it gets confusing as to how much something has changed.
It’s a clever concept for an idle game, and it starts off pretty fun. There’s a lot of mechanics to figure out and balance. But then come the balancing issues. Quickly I find that some of the combat upgrades max out at 1e12 time. I have nowhere near that. So I can’t use the auto-max feature for that page. That happens with a few of the pages making synchronizing (prestiging) very tedious. And you’ll want to prestige about every 10 minutes to get much needed tempo. That makes the game feel like a chore. Set everything up, synchronize, set it all up again the same way. And the bugs are pretty numerous. For over a week now I can’t open my tunes to swap them. I seem to gain no combat experience offline, nor tower rewards.So until it gets better balance and fewer bugs, I’m going to stop playing. If it gets better, I’ll come back and update this review. Just a word of advice, don’t rush new content out that’s not playtested and debugged, I think you’re generally better off with fewer features that are solid so people get hooked and are willing to wait for new content. Good luck and stick with it!
Even though in its early stages i find this game to be better than 99% of the idle games around. You dont randomly get ads thrown into your face every few minutes, and the game itself is amazing. I dont want to potentially spoil anything so all ill say is download the game and play for awhile. Youll see what i mean. 🥰The discord community is great the app developer is quick to respond to and bugs that may arise.
Recently I had gotten into Idlers. The more complex, the better. I’ve seen too many idlers either do too much, or do too little. This is perfect.The black background with colorful stars and slow music makes for a great experience for late night check-ins, and it sets a great vibe to chat with buddies over Discord while you play.Allocating time units into specific skills such as knowledge & science. Starting with a singular unit of time, you can find yourself dungeon crawling into combat and looting enemies after a respectable amount of idling and allocation.If you like slow, long-term progression, with deep but accessible mechanics, this is the true idler everyone should be playing. I’ll be downloading on Steam next Monday when it releases! Message to dev(s):This is a great original concept and you knocked it out of the park. Looking forward to Steam release. Keep the good content and support coming!
This game is everything I want in an idle game: unfolding mechanics, constant progress, interesting ideas. However it can be buggy and downright confusing. For example, one time I opened a pop down menu that would not go away and had to restart the app. When I got to combat, I did not understand why my max attack level was at 2.5k but my guy was still dealing 2 damage. Very fun, needs polish.
I’m enjoying the game so far. There’s some things that I’m not too sure about and need to learn but it’ll just take some time to get used to. Still not sure what the others mean when they mention issues though. One thing I can’t find information on however is rate going down when doing things.
i’ve had the game for little over a week and this game has me checking my phone every 10 minutes. This game has a lot working with it and while everything isn’t the most polished, the developers are hard working fixing bugs. Definitely give this game a try if you want a ever expanding idle game!
Time Idle RPG is an idle incremental game with multiple layers of unlocks, achievements, and leaderboards. Each seconds that passes in real life is one second you can use in the multiple mechanics found in the game. As the game mechanics unfold, you will find yourself making decisions on how to assign the Time that you have gathered so far to optimize your gains.