Icon PunBall

PunBall

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PunBall

  • Games
4.3
2.7K ratings
Age Rating

4+

In-App Purchases

$0.99 – $9.99

View in App Store

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User Reviews for PunBall

4
This game is fun… massive difficulty spike

Nice Aesthetic, ads aren’t forced on you unless you want an extra life, and simple and addicting gameplay. The powered up balls are fun to use, even though random. And the armor system and leveling up is a fun idea for a mobile game. The enemy designs are good looking, and for the most part they are fun to fight against and it’s made clear what to do against them. The enemies that split after you kill them are annoying, but it’s not frustrating. What becomes my issue are the Skeleton Spawners. They spawn way too frequently and almost ruin the game. I don’t feel like it was my fault when I lose on a level with 5 skeleton spawners blocking where I can shoot. Every other part of the game when I lose it’s my fault, not on levels with too many of the Spawners (specifically level 9) but either the skeletons they spawn need to have like 1HP (lol) or they need to spawn way less frequently. Other than that the game is really good. If you made a lil story and overworld and more character customization I would genuinely pay $25 for this to be on the switch or something. Really fun game and good aesthetic.Good game— frustrating sometimes.

awkwardjaden, Jun 13, 2022
4
Amazing game except one major problem

I honestly really like this game. I love ricochet type games like this a lot and I also like how there is such a fun new free game that doesn’t spam you with ads every 15 seconds. The game is seriously addicting and is really fun. Except for one problem. Energy. I never understood why games did that. Why would you make a limit on how much you can play the game? Yes, it can be used to make more money as people have to buy emeralds or watch an ad to get more energy but if you let players just play and erase the energy then you’ll probably end up getting more profit on the long run, so why limit the amount of time we can play. I absolutely hate it when I’m playing and I get a few rounds in, upgrade my stuff and start advancing further and further into my stage only to get blocked out by my energy limit. Take out energy and this game is easily a 5 star game. At the very least make players be able to buy infinite energy for something reasonable like 5 dollars. Energy is stupid and I think mobile games need to take it out permanently from all games. Imagine if you were playing call of duty or something and you had to stop playing because you ran out of energy. Stupidest thing in existence.

Killed myself!!! 😺, Mar 26, 2022
3
Fun game but very hard

The concept of the game itself isn’t hard it’s a simple and fun game but the amount of health and damage enemies do when you start to get past like level 2 is ridiculous enemies shouldn’t have 14k health while I do 600 damage overall and only have 1200 health it’s ridiculous and don’t even get me started on energy it makes me forget about the game and then not play it because I have to wait for energy to come back please fix the health and take energy out of the game it will be so much better I’d play it everyday when I am bored I’m all for the difficulty increase of levels but honestly what games do you see enemies jumping for 1000 health to 15k to 30k to 50k all in one level how is that fair fun or even make sense while I do not even close to the amount of damage needed to make it fair while I have an entire full board of enemies because they are place in certain spots that close holes the game is literally based off of luck with what skills you get that will make the game easy on that level it’s ridiculous I mean everyone is pretty much complaining about the same thing and you guys aren’t gonna fix it because it causes people to spend money so they get better gear and more gems and whatnot it’s sad to see every gaming company even small time ones turn money hungry

miljfcybj, Aug 12, 2022
4
Hydra season is a change the game didn’t need

The core game is fine. I’ve not spent a single cent and I’m on stage 60. The daily challenges are fun, the premium currency is handed out freely enough, and it’s the best ricochet game I’ve seen. My only slight grumbling is the talent stone requirement is nonsense. It basically becomes a third currency. But WHAT HAPPENED in the meeting when they decided the mechanic for the hydra? The damage for mobs is strictly based on number of hits- crits don’t matter, mastery doesn’t matter…. Which I would be okay with if the talents I could pick from matched the setup. But when the RNG returns two masteries and an attack up, none of which will help me clear the field to get to the boss, what the heck? And we’re stuck with this season for three months???? Basically you have to pick one talent set to get to the boss, and a second set to actually damage the boss, but the mobs completely refresh AND GET HARDER every few rounds it’s virtually impossible to rack up any kind of damage numbers that will enable a rank up. I don’t even know who thought this up and decided it was worth implementing. It’s just not even a fun system.

PetraArkanian, May 02, 2022
4
After Finally Running Out of Energy…

Its a fairly decent rougelite ricochet rack-up RPG. Being able to farm emeralds got me 2 blues (rare items) a few greens (Good items… thats the game’s name not mine LUL) and enough greys that i can start combining for better gear tomorrow morning. The abilities and special attacks are pretty satisfying and there are some very cool synergies once you learn how the projectiles are ordered. Single-target burst damage up front, direct AoE afterwards, then the Drill shot follows everything up. You can’t aim more acute than about 30° and of you dont have good equipment and decent aim and then your AoE doesnt go as hoped, you can be up a creek with lots of skeletons surprisingly quickly. The leveling system is tied to gold and unique Purple Gems that give small but powerful effects such as super low but exciting crit chance, a beginning AoE ball, and extra cash or even a few emeralds at the start of the level. The game does a good job at alleviating grinding sessions by rewarding players with equipment and upgrade scrolls often as they progress through the level, and you dont lose them if you die, meaning you dont need to grind the lowest levels. It’s actually better to farm for drops at higher levels because their length allows you to grab more loot, as long as you can deal the damage and keep uo with the enemies’ scaling health. Good game, woll definitely keep this one in my pocket.

Rayquashazam, Dec 04, 2021
3
Great game turned into a good game!

Overall, the game is fun! I enjoy it to the point where it’s the first one I open when I have some free time. Season one was great and it was enjoyable. I can’t say the same for this new season.Yes, the health of the monsters increase rather quickly which makes it hard to get past levels if you don’t get the right balls. Another thing that has stood out to me is the placement of the monsters when a new level is started. It seems like every time I create a hole in the previous level, it is quickly covered up by another monster that has 34 million health. I understand that if it’s too easy there’s no challenge, but it’s getting to the point where the increase in challenge makes it unplayable. The last thing, and I think this is the BIGGEST FLAW in this season is the automatic ball return after a certain time. Last season you’d get 2000+ combos easily which made it more fun to strategize in accordance to what balls you’d pick. In this season, it’s seems like no matter what, the balls will return to you after a minute or so. What’s the point of offering combo skills in game if you can’t use them to their full extent!! Don’t take my balls away automatically, but give me the option to choose when to do it!!

Sammyd330, May 03, 2022
1
This game could 100% be better

The reason I give this game a bad rating isn’t because the game is bad per say, but because of a few mechanics that make the game infuriating. Wether or not you win a level depends purely on RNG, and even the best runs can become impossible in a turn. This game is heavily geared towards getting you to spend money, as that’s the actual only way to clear levels. For example, there is this one level, around level 12 maybe, where they just go berserk on the berserker spam button. And guess what, if you don’t kill these disastrous enemies they’ll take half your health bad each. I got stuck on that one level so long to the point where once I beat it I beat the next 17 levels with it. It was so hard I was over leveled. The daily challenges aren’t entirely well thought out either; Levels with healing mages are practically impossible without at least a rare wolf ring, and necromancy/slime levels are left purely up to chance as the game packs enemy generators behind absurd amounts of tough enemies, and the necromancers guarantee you’ll never make a dent in the wall. There is a clear difference between an enjoyably tough game and an impossibly hard game designed to grab money. I’m on level 40 currently, and it genuinely doesn’t matter how well you play the game, it comes down to whether or not the game lets you win in the end

shepydoodle, Feb 22, 2022
3
She’s a gold digger but I love her?!

I’m really into the game. SO much so that I, stupidly enough, thought that if I purchased the piggybank it’d be the end of them hoarding the gems that I earned through level progression and I could enjoy the fruits of my labors. I even had the expectation that I would probably have to pay the $.99 to break the bank every so often to, once again, enjoy my in-game gem winnings. BUT IT’S IMMEDIATELY UPGRADED TO $4.99??!?!! That’s a HUGE jump from $.99 for a SECOND LEVEL “upgrade” that’s forcibly placed, keeping you from accruing earned gems. This still will happen despite the bank being full as well. I’ll keep playing until I get bored, am unable to progress from refusing to purchase anything from here out, or become too aggravated with the fact that I can’t use the gems I earn in-game. Thankfully this game keeps my interest after all of this enough to not waste what I have spent. Usually this would lead to me immediately deleting the game. Until then, it’s definitely fun and gives you a challenge. It’s just a little disappointing that challenge doesn’t just lie within game, but possibly with your bank account too if you have no self control!!!!

SomethingGeeky, Apr 30, 2022
3
Good game, but unrealistic goals

Honestly, this game is great. Great UI, awesome idea, amazing gameplay. However, one thing that really bothers me and I’m confident I can speak for most of the players is that sometimes this game decides to just end your run. I had to deal with 20 monsters, and on top of that the game decided to throw in 5 skeleton spawners with a blocked view so I couldn’t get to them. Now, I’m not professional at all, and would never like to be I’m just here to have fun, but that’s just unfair and makes me want to delete the game sometimes lol. The expectations of this game is that you cannot blunder, and once you do if you’re in the middle of a stage you’re basically a goner. A great implementation to this game would be at least to give us players another chance instead of blocking any entrance to the back of the enemies if we mess up, because we’re humans not robots. The only way I can complete a stage now is by pure luck out of the skill choices. I mean seriously, not only is it near impossible to take out a single monster during high stages, but the fact that I basically have no choice but to directly attack a single one is just absurd and it’s a major flaw in the game. Other than that, I can’t really complain….unless we want to talk about updates then this thanksgiving one was absolutely horrible. Sorry developers but this thanksgiving reward system shouldn’t even be an event

Tallooooka, Nov 26, 2021
4
Great game, unobtainable goals

I’ve been playing Archero for a couple years now and I would have to say it is one of the games I come back to all the time. So far PunBall is a great game however, my biggest issue is with number 1, the drop rate for gear is horrible, I’ve probably spent around $15 dollars when the relic summon was released and was only able to summon 1 relic item? I understand it’s a percentage but the only time I was able to acquire a relic was one the absolute last Opening of the chest. Number 2, with the seven day quests you have released the goals to obtain the last item are quite honestly impossible. The amount of goals you have to hit in order to obtain the last reward is insane without spending tens if not hundreds of dollars. I’m a big supporter of you games but if this is how this game is going to be it’s going to be hard to justify putting more money in. Especially when there are levels that others are even claiming to be impossible. Either gems should be rewarded in larger amounts so opening chests are easier, or improve the drop rates so you can actually obtain gear rather than having to wait to open 50 chests to get a piece of gear.

Whatershel, Nov 12, 2021

Description

This story takes place in a once barren land, where Zeus created civilization. 
Over time, Zeus grew lazy and an evil Shade appeared and wreaking havoc, bringing waves of evil to all. Now, a lone mage, pretty and strong stands alone as the only savior in a quest for light over darkness. Follow her on this Roguelite adventure; don’t lose though or you’ll have to begin from scratch again!

Use magic and more in this new and unique gameplay with various skills and super fun world! Features: - Spin-off from Archero’s IP, opening an all-new form of adventure - First Roguelite + RPG combined with Block Breaker Gameplay - Super easy controls - 100+ Skills with infinite combinations! - Thousands of stages! FaceBook:@PunBallEN Customer Service: [email protected]

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