Little Misfortune is one of those games that doesn’t quite fit the usual qualifications for a game. There’s very little to the gameplay other than moving left and right, and interacting with objects. It’s akin to an old Sierra point and click, but much shorter. And I’m fine with that. Little Misfortune is more of an experience than it is a game, similar to the likes of Journey or Abzu. And maybe it’s just because mainstream games have become nothing more than shameless cash grabs, but even in its brevity, Little Misfortune has more heart and soul pouring out of its illustrated narrative than any AAA release I’ve played recently. Be warned though, this is not a story for the faint-hearted. Little Misfortunes journey to find eternal happiness for her mother is fraught with danger and disappointment. But for anyone willing to undertake the perilous task with our Little Lady, the ending is an emotional and depressing while also somewhat uplifting climax that will stay with you for a while. Warning: as of this review, the IOS version has a bug that keeps you from getting the “good” ending, so completionists be warned, you can still win the game, but not %100.