Icon Getting Over It

Getting Over It

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Getting Over It

  • Games
4.3
5.9K ratings
Age Rating

4+

Seller
Bennett Foddy
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User Reviews for Getting Over It

1
Great game on pc. Terrible on iPhone

I found this game on steam and bought it playing it until eventually I got to the top and even though I was very frustrating I got through it and it was a very good game. However when I decided I was good enough at pc I made the mistake of buying it on mobile. First of all the sensitivity is all over the place. I feel like when I change it nothing happens. Secondly the resolution is just plain garbage. I’m not sure if this is just an apple thing but it is running at like 440p. Lastly the thing that gets on my nerves the most is the lag. I found this extremely frustrating when playing because of the lag. There are like main parts in the game we’re it lags and I usually get past them because I would consider myself pretty good except for the end of the game. I find it almost impossible to beat going up the cell tower and because of how sensitive your hammer is you will find yourself flying off the ice hill when barely moving your finger. All in all I think this game would be 1 star and IS NOT WORRH 5 DOLLARS AT ALL. So there ya go a review on one of the worst mobile games ever.

Btfahle, Mar 08, 2018
3
Should allow for controller support (but not in a average way)

Okay, first off, I just want to say that I haven’t completed this game so I have nothing to say about the difficulty of it. Instead, I’m going to be focusing on one thing: Controls. You see, I’m a person who likes controller implementations on mobile. This would benefit this game so much. But, instead of your average “push in one direction to turn,” instead I want something better: flick stick. There is this thing called flick stick on steam in which it makes it so that when you turn your stick, at least in fps games, it turns to that direction. That would be such a great feature, as it would allow for us to mimic mouse controls. But, I have another idea for the other stick. This one would be able to pogo you up, and make the game possible. One final thing. Make it so that when you stop moving a stick, it stays in its previous position. This would make everything so much easier. If you could do these things, that would be great. I know you can do it bennet!

bubble will pop, Apr 10, 2023
5
I’ve never rated a game a 5

I’ve also never written a game review. This game was incredibly frustrating and hard. Took me 22 hrs of gameplay (according to the final splash screen) to finish over a period of about 6 months. I learned a lot about myself and that’s why I’m writing this review. Most games are entertaining/addicting/fun, or whatever; this game is all of those plus a level of frustration that is hard to explain. Overcoming frustration and the beginnings of rage was a start to mastering the ‘game’. The final key for me was to learn to enjoy the journey, especially starting over. Once you realize that you can climb, falling no longer scares you. This ‘game’ helped me to see these things and I understand that this is simply a microcosm of life. I highly recommend this game if you are willing to power through the hard times. Don’t bother if you are impatient and have a low threshold for pain.

Chad_Woolley, Jul 02, 2018
5
Perfect Game Bennett

Bugs have been fixed, thanks a whole lot Bennett! I will report to you anything I find that's glitchy or buggy in each new version! New update has fixed all bugs anything found I will report.Edit: The only way to stream this game on twitch with 60 fps settings is you need to use omelet arcade, use 360 p (even this is too much for the game so it spazzes the hammer out) bet the game and since it tricks the game you are still streaming even though it says you aren't. Then switch the graphics to 60 fps, you're welcome for allowing for you to figure this out cause I know much about the game.Double Edit: The game has its casual lag spikes constantly which are so annoying. Nvm I got to the top of the mountain once and there after there was no more lag and it ran perfectly. Edit no it did not fix it I still lag way more than im Supposed to.Suggestion: you should add a bug/dev menu for making maps to upload and play for both pc and mobile, also the idea of livesplits option when streaming for those who speedrun of course. Nvm this won't ever happen...Thanks for taking your time to read this Bennett really appreciate it! Know that I strive for the best of this game!Hopefully you read this!like you have given the others a response.

Chronic Storm01, Feb 19, 2018
5
This was an experience.

It is rare for me to come across a game that is excruciatingly challenging, but has a reason for being. “Getting Over It” is not just a difficult game to play, but a testament for a player to learn that failure is okay. Every time that I fell from high up, sure I lost plenty of my progress, but I got faster at observing and adapting to my surroundings that it didn’t take me too long to get back to where I originally was. What each section of the game that seemed like an impossible jump or climb, later became just another bump in the road on my journey, because I’ve seen what failure looked and felt like from that before. This maybe an homage to another game (similar in gameplay) called “Sexy Climbing”, but Bennett Foddy has put together something with his own original spin and artistic liberties that makes this game differ from it enough. In fact, I will go as far as to say that this is one of the greatest experiences that I’ve ever had playing a video game. When it comes to negatives… I honestly wouldn’t change a single thing about it. 10/10

colli_wolly, Dec 04, 2022
3
A great game (if you know what you're getting yourself into)

The first thing that comes to my mind is the graphics. It's great, for an IOS game. But there's just too much bugs.There are several issues that plagued the PC version, and they've only gotten worse on the IOS. The controls are mediocre at best, but at most times, it's just too sensitive. (And no, lowering the sensitivity does not work.) I usually found myself to be jerked off a mountain, like my hammer had a mind of its own. Carefully placing yourself on things is extremely difficult, which makes many parts of the game almost impossible to get past. That on top of the camera bounce, makes this game extremely harder than it needs to be. (And it was already very difficult.) there's a line between a rage game and a poorly made one, and Getting Over it sits directly in between. There's a lot of good things going on here, but it's a really bumpy ride. I would refrain from buying this if you're a casual gamer. If you really want a challenge, if you want to get so frustrated you want to gorge your eyes out, then go ahead.

diddlydaddlyneighboreeno, May 12, 2019
4
Not made properly for the phone

Honestly as a speed runner for pc I can tell this game isn’t made for the phone. I can run any game on high graphics and I’ll be fine but I run this game on 60 fps and every time I try to jump up to grab the hand it loads the second half of the world making it completely luck if I actually grab the hand and it’s not like it’s frame spike back to normal no it straight freezes for a second and a half and when it unfreezes the game registers I was falling that whole time while swinging the hammer so it just makes me get hit off the cliff. Also I understand the wonkiness of the controls and that’s the point but when I take my entire hand off the phone as I’ve tested it I make a movement and take my hand off completely the guy will make another whole movement sometimes which just should happen when no input is being given at that point.

hepl plz, Nov 08, 2022
5
One of the best experiences out there.

I have had this game for about a week now, and I think it is really ( This game is obamaam currently trying to get to the “Orange Hell” part. My highest point is by the security camera by the stairs. It can be frustrating at times whenever you fall down and maybe even loose everything,once you practice a lot, the obstacles can become easier and easier until you find yourself where you always wanted to be. The creator of the game, (I won’t say his name because I forget how to spell it and also I’m going to only say part of what he said) that “whenever the moment was gone, it was trash” or something like that. For me, the moments in this game never pass. To me, it is all new, even though I’ve already cleared some parts. To me, it is never trash. I just wanted to quickly tell you want I thought of the game 😀

IndigoDiamond247, Nov 16, 2019
5
Quite frustration on mobile

As someone whose !pb is 8 minutes on PC it took me 3 1/2 hours to beat it on iOS. I didn’t face any of the lag or overheating issues others have noted, but this most frustrating thing I encountered was the actions that would occur from my iPhone. If I swiped up from too low on the screen then the app would close. Alternatively, if I swiped down from too high it would trigger my notification menu to drop down, which would pause the game and always interrupted my jump. Absolutely infuriating. I like that the reward at the end of the game has been modified and you don’t get the same thing as if you beat it on PC. They give you a something a little different, which I loved. I’m glad I beat it, but I don’t see myself ever playing this game on iOS again due to the menu interruptions. I’ll stick to the PC version. It’s much more enjoyable with a mouse.

LexDemoz, Apr 24, 2023
5
Great Game, Worth It

I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. This was both great and agonizing as the parts of the game that I despised were back to haunt me. But, as time went on I kept beating it and falling then climbing back up and beating it again. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. As time went on I kept getting wins and my pot kept getting more shiny. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. If you left the game thinking it was too difficult, try it again because it’s worth it.

MichiSoFla, Jun 13, 2020

Description

A game I made For a certain kind of person To hurt them. • Climb up an enormous mountain with nothing but a hammer and a pot. • Listen as I make philosophical observations about the problem at hand. • Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞. • Lose all your progress, over and over. • Feel new types of frustration you didn't know you were capable of.

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