You can also generate QR codes from the website for each portal you create, these can then be used to change portals automatically without the need to search through the list of portals. You can either use the build in camera application to launch a particular portal or while using the application you can simply point it at the QR code as the reader runs continuously. The application also supports stereo mode for VR headsets provided their is an opening in the headset for the camera which is needed because it is an AR application. Note stereo is only available for iPhone, not iPad because headsets are designed to house iPhones not iPads. When in stereo mode a controller is needed to navigate within the application. You can still use stereo mode if you have a QR code for the portal you wish to load but further interaction will be restricted unless you use mono mode. It works with MFi certified game controllers and lower end iCade style controllers which are sometimes included when you buy a headset. The MFi mappings are as follows: Right Trigger/Left Trigger/X button/A button - select item Right shoulder button, Left shoulder button, B button - back/close Left thumb stick right - next portal Left thumb stick left - previous portal Right thumb stick up - scroll content up Right thumb stick down scroll content down D-Pad up - make scene transparent D-Pad down - make scene opaque Y-button - reset portal placement iCad style controller: Thumb stick left - next portal Thumb stick right - previous portal A button - reset portal placement B button - select item D button - back action Note that on the shinecon controller that I've tested: The on off/menu button is mapped to the A button The back button is mapped to the D button The trigger is mapped to the B button