Summary
Setting Up Consumable and Non-consumable In-App Purchases
Setting Up Consumable and Non-consumable In-App Purchases
Maria
Maria
Mar 31, 2022
Mar 31, 2022
When developing mobile applications, you may want to generate revenue with your app. According to the latest Sensor Tower report, consumable and non-consumable in-app purchases are some of the most commonly used monetization mechanics — especially in games with Ad Removal. Games with this monetization method account for 90% of all games. In this article, we’ll take a closer look at features of in-app purchases, what’s the difference between consumable and non-consumable IAPs, and how to set it up with Qonversion.
State of Mobile Game Monetization Report
When developing mobile applications, you may want to generate revenue with your app. According to the latest Sensor Tower report, consumable and non-consumable in-app purchases are some of the most commonly used monetization mechanics — especially in games with Ad Removal. Games with this monetization method account for 90% of all games. In this article, we’ll take a closer look at features of in-app purchases, what’s the difference between consumable and non-consumable IAPs, and how to set it up with Qonversion.
State of Mobile Game Monetization Report
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Or book a demo with our team to learn more about Qonversion
Start Now For Free
Or book a demo with our team to learn more about Qonversion
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