Swipe in the correct direction to add time. If you run out of time or swipe incorrectly, it's game over. UDLR:SWIPE (iPhone) & UDLR:TAP (Apple Watch) are two similar, but unique, synesthetic experiences embracing the touch input of their respective devices. The premise is simple. Color = Direction With clever mastery and persistence, players begin naturally matching color to direction. Features/Gameplay • UDLR:TAP now on Apple Watch • 3D Touch support to Pause game • Multitasking features • Each color is a swiping direction • Synesthesia mechanics • Minimalist design • Compete with friends on GameCenter • Sync all devices with iCloud