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Mother Of All Battles

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Mother Of All Battles

  • Games
4.3
98 ratings
Age Rating

9+

Seller
Sean O'Connor
In-App Purchases

$0.99 – $9.99

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User Reviews for Mother Of All Battles

4
Great revival of a classic

Great version of the classic Strategic Conquest. Would have rated five stars except one increasingly frustrating issue. With large maps and sparse cities it is very frustrating trying to use bombers. You approach a city and one or two spaces before you detonate, it runs out of fuel and turns around with an almost guarantee to be shot down. A counter or vessel turning a different color with 3-5 spaces left to go would help dramatically.

AndyFMaine, Oct 03, 2019
5
I love it but multi-player would be so much better

This is a great re-creation of the early Macintosh classic “strategic conquest“. However, it would be SO MUCH better if Sean O’Conner introduced a two player feature. Ideally that would allow you to find opponents on the Internet, but even allowing opponents on a local Wi-Fi would be a huge improvement. I’ve played more hours than I would care to admit, but the artificial intelligence is just not as good or creative as a human player would be.

Bigredabraham, Dec 26, 2021
5
VERY fun game.

This game is exactly what I was looking for, in terms of a laid-back but challenging turn-based strategy game for the iPad. The best part is that it is free! The beauty of this game is its simplicity, as it offers an experience similar to other strategy games like Advance Wars or Tiny Metal, with a very small learning curve. I am having a blast just building up my armies and navy to invade enemy islands and conquer the world. Don't pass up this gem.Pros:-30 starting maps, plus 300+ more maps that can be purchased-competent AI-naval combat-Fog of war-frequent developer updatesCons:-could use a grid overlay-infantry division units would be an interesting addition-terrain could be more varied (hills, passable forests, roads)

Defraum23, Jan 19, 2021
3
Used to be 5 stars now just 3...

This game is, er was about an 80% clone of the old Empire, War Game of the Century. I bought all of the maps ages ago, and definitely recommend that you do to in order to really enjoy the game. However this new revision, I AM NOT a big fan of. Changing the game control locations was a bit confusing but I can adapt. Changing the way the game plays, specifically the fighters, absolutely NERFS out your fighters. No longer can fighters fly over mountains the way they ALWAYS did, even going back to the original release of Empire, and continuing through Empire 2 and the previous releases of Mother of All Battles, going back to when I first downloaded it almost 10 years ago. Yes, folks I have enjoyed this game for about a decade now, but this latest snafu really messes with the game mechanics. I may end up uninstalling it... how sad that a great game has to die like this... :(

Lokuhcxdd, Jul 04, 2020
4
Strategic Conquest

Like many players of a certain age, I come looking for something that recaptured the vintage Strategic Conquest, and I wasn’t disappointed. If the makers of this game are looking for ideas on how to make it even better, here’s two: 1) the old Strategic Conquest allowed you to “program” where the output of a city would move - in other words, all the planes or ships made by a given city would automatically head for the front when they were built. This saved a lot of tedium on large maps in the later stages.2) one of the most satisfying features of the original Civ I was the replay at the end - the small world map with the colored areas showing all the civs would play an accelerated recap of how each power had risen and fallen throughout the game. This would make winning even more fun as you watched how you’d grown from a minuscule power to a world-dominating force.

matthewhealey, Feb 06, 2019
5
Strategic Conquest

If you like 4x games, this is for you. It's exceptional. I finally deleted it from my devices yesterday because I had spent hundreds of hours playing it over the past few months. It had taken over my life. But that's my addictive personality and it's not your problem. :)Frankly, I had the same problem with the original Strategic Conquest when I was a 23 y/o. I did all-nighters playing the game in 1989 and suffered the next day at work.My only quibble is that there's no auto-forwarding of units, so it can be a little tedius moving every piece near the end of the game when you have a lot of them. Doesn't matter. The game is immersive and takes over your life. You dream about it and think about it when other people are speaking. Food becomes optional. 33 years later, and it still caused me to play all night and suffer at work the next day.

MEWintle, Jan 03, 2022
5
Fantastic strategic war game

One of the first games I bought for my old Mac plus it's called Strategic Conquest. It was easily one of the most addictive and compelling turn-based strategy games going. Sadly it was never updated to keep up with Mac iOS. This game is a wonderful adaptation of it for the iPhone. The only drawback is that once you get good, the AI will be no match for you.

redraider-87, Sep 14, 2017
5
Human Opponents

Having had played Strategic Conqest since the mid 80s, I was very happy to find this game for the iPhone. The game is close to the original but lacks one huge element- playing against a human or multiple human opponents. Hooking up multiple toaster box macs through AppleTalk is what made the original so fantastic! This version is still a good “time killer” with the ai, but networking between humans is what really made this a challenging game!

The2000man, Oct 02, 2020
4
Additional variety

The game has many maps, and the addition of the option to end the game when conquering a certain portion of the map is also convenient. It might be an interesting idea to add maps which are almost all land, to enphasize ground type warfare. Perhaps one of those maps could also have a single small river with a few bases along it's route to emphasize geound warfare, but offer a strategic opportunity to supplement an assault with ships and resources. Oh, maybe another option where there's a chance the difficulty could get even harder (or their resources build twice as fast), and different colored teams merge together against the main player as they conquer more of the map. Maybe that could be a randomly generated thing. Still, a fun, addicting game.

these data leaks, Sep 13, 2017
4
Bring back old school features

I LOVE playing this game, and will continue to be addicted to it, but I agree that there are a few features from Strategic conquest, that would be great for this. Definitely bring back the city production list, as that only seems realistic that any warring power would want to take inventory and scheduling on what they’re producing. Also the old game used to have a feature where, before you sent a plane flying or ship on a certain course, you could drag the cursor to a place in the map to see how many sections you’d be traveling, or you could also set a ship sailing all the way across the world if you dragged that far. Also, as morbid as it sounds, I think you should bring back the future of being able to attack your own vehicles, as sometimes you need to clear something out of the way to attack an opponent .

War is swell, Oct 23, 2018

Description

Conquer the world starting from your single home city. Each city can build units (either tanks, planes, paratroopers, bombers, transports, destroyers, battleships, submarines or aircraft carriers) in order to explore the world and defeat the other five AI controlled enemy players. There's a lot of AI in the computer's moves and the maps are randomly generated, so each game is interesting and challenging.

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